*Shipping and handling might take longer than expected (around 2-4 months)*
Mental Health Story
As a high school student, I’ve struggled with communicating with my parents about my mental health, and I know other high school students who feel the same way. We find that it’s intimidating to open up about our feelings. We fear that we might be seen as weak, or we might even feel guilty. The list goes on. Taco ‘Bout It helps end the stigma of mental health by lowering the stakes so that players feel more comfortable opening up about whatever it is that happens inside their head. Taco 'Bout It mixes uncomfortable conversations with a relaxing environment, ensuring that the players have fun while still challenging themselves to discuss sensitive subjects. It’s not necessarily meant to solve all of your troubles, but rather to break the tension between adults and kids so that future conversations feel more comfortable. And it’s modeled after tacos! Why? I’m not too sure myself but who doesn’t love tacos? Now lettuce play!
In each set of Taco ‘Bout It, there are 164 total cards. There are 47 Shell Cards, 57 Protein Cards, and 60 Topping Cards. The minimum number of players for a game is two, and the maximum amount is five. Throughout the development process, the game has been tested by many different groups of people: three families, groups of high school students, and various mental health experts.
Shell Card -- displays a prompt
Protein Card -- displays an action
Topping Card -- displays a feeling
The game is structured like Apples to Apples. One player reveals a Shell Card, and the rest of the players one Protein Card and one Topping Card that they feel answer the Shell Card. The dealer of the round chooses their favorite pair, and the winner obtains all of the Protein Cards that were put down in the round. The dealer rotates to the left each round. If you run out of Protein Cards, then you're out of the game. When only two players remain, the player with more Protein Cards wins!
Minding Your Mind is a great mental health organization, and they’ve helped develop Taco 'Bout It with months of calls and feedback. They've ensured that the game recognizes all perspectives and that each player will have as positive of an experience as possible. The game truly wouldn't be the same without their support. You can find their website here.
Leslee Frye is Springside Chestnut Hill Academy's school psychologist, and she’s been an advisor during the development of the game since its start in 2019. She has directed valuable resources and information to this project to make sure the game is always focused on mental health.
Paris Gramann and Edward Glassman have been crucial advisors since the inception of Taco 'Bout It. They've helped guide me through this process by coaching me in entrepreneurship. They lead the Center for Entrepreneurial Leadership at Springside Chestnut Hill Academy.
Mxiety is a blog and Twitch stream channel that focuses on mental health. The creator of Mxiety has given an outlet for many people to receive valuable mental health resources in a fun environment that destigmatizes mental health struggles. You can find their website here.
Shirley Yu is the graphic designer for all of the cards. She provided fun templates and logos that will capture the attention of people of all ages. You can find her website here.